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Showing posts from September, 2024

Game Development / Exercises

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23.09.24 - 20.10.24 / Week 1 - Week 4 Name: ALYSSA AISYAH BINTI 'ARIEF NASRAN (0364017) Bachelor of Design (Hons) in Creative Media Game Development  (DST61104)  INSTRUCTIONS EXERCISE 1 Our first exercise is to critically analyze a past students game, pointing out and highlighting what we like and dislike from the game, areas of success/improvement, and overall thoughts on the game. Reaper Test The game I chose to review is Reaper Test. Upon first impressions of the game, it looks nice. The visuals are pretty, cohesive to the theme, and clean. For a game called "Reaper Test" all the visuals match the kind of aesthetic id expect out of a game with that name, the colour palette and art style is suitable and charming. Fig 1.0 Start Screen The first criticism I have for the game is the grammar for the writing. The game first gives some backstory to the premise of the game (which is to complete the reaper's trial in order to become a reaper themselves in the afterlife) whi...

Minor Project

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24.09.24 - 06.01.25 / Week 1 - Week 4 Name: ALYSSA AISYAH BINTI 'ARIEF NASRAN (0364017) Bachelor of Design (Hons) in Creative Media Minor Project  (PRJ62204)  INSTRUCTIONS LECTURES PRACTICAL Minor Project As I am a UI/UX student, I mainly worked on the website alongside the other UI/UX student in our group. When designing the website, we used references from the sites pictured below, some of the brands in particular because the Expedio team mentioned they liked the vibe and aesthetic of some such as IKEA and HermanMiller. The team first created a moodboard for the website. However, after receiving feedback, we were told the font was inconsistent, as we were using a mixture of serif and sans-serif fonts. Furthermore, the colour palette could definitely be better. Thus, I tried to keep the feedback in mind when designing the website. We first created the home landing pag...